Can i return to mothership zeta




















Can you board back on the ship for further repairs. User Info: douglie Accepted Answer. Other Answers. Yes, you can go back to the ship once you are finished with the quest. The ship becomes a "home base of sorts" where you can store any items. How do you kill the death ray in Fallout 3? How do I get the Alien Blaster in Fallout 3? What is the Samurai saying in Fallout 3? What happens if Paulson dies? How do I get more alien power cells in Fallout 3? What does Alien Epoxy do Fallout 3?

Is the rock it launcher a big gun? Is the rock-it launcher worth it? Sally leads the Lone Wanderer to a room with several cryo-tubes, to acquire a spacesuit from one of the frozen abductees, an astronaut who, unfortunately, does not survive the "thawing" procedure.

The suit is needed for a spacewalk outside the ship to access a teleporter; first, however, the generators in three other areas of the ship must be destroyed in order to provide a distraction.

Three of the abductees will offer to assist in each of the generator areas: Elliott Tercorien will help with the Cryo Labs, Somah will aid traversing the Robotics Factory, and Paulson will aid with the Hangar.

After enabling the teleporter, the survivors are beamed to the upper section of the Mothership, where they witness a demonstration of the ship's Death Ray as a threat to scare them into surrendering. The player character must then fight through several portions of the second section which consists of a weapons laboratory, biological experimentation lab, and Biological Research.

At the conclusion of this journey, all surviving companions can again join the Lone Wanderer by means of the transporter from the Observation Deck. After fighting through to the Death Ray control center, then the living quarters, the bridge is finally accessible.

There, all of the abductees must defend the bridge from aliens attempting to re-take it, while at the same time using the ship's weapons to defeat an attacking alien vessel similar to their own. This beacon allows the Lone Wanderer to return to the Capital Wasteland or teleport from there to the Mothership though most of the ship is now inaccessible.

The world map location appears to be either the Ranger Compound or the player character's last known fast-travel location while on Mothership Zeta. Fallout Wiki Explore. Fallout games. Classic games Fallout Fallout 2 Fallout Tactics. Fallout Atomic Shop Apparel Bundles C. Emotes Icons Photomode S. Skins Styles Utility. When interacting with him, you can talk to him once, then he will sit down, and it will state "Character is fleeing" instead of Toshiro shushing you. Playstation 3 Xbox When standing on the Bridge trying to shoot the other alien ship the character may randomly explode after a couple of seconds.

Immediately doing this, the game stabilizes and makes a lot more content playable the first time. Just remember to save yourself more often. Fallout Wiki Explore. Fallout games. Classic games Fallout Fallout 2 Fallout Tactics. Fallout



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